I have problem with packaging. So, I created a project in Unreal Engine for android. Packeged for Android etc2 But Google said, that target API level of my project is too low (Need to be 29, project is 28). And I can’t understand how to fix it. I tried to upgrate every software (sdk, ndk, jdk) to the latest version. But it didn’t help (Or I did anything wrong) The main question is how to increase API level of packed app.
At the screenshot, you can see my androind sdk platform settings
This is my first project, so yeah, I could make mistakes with packaging.