Hey all,
So this has been doing my head in. I’m following the directions in Exposing Assets in UEFN to Verse | Unreal Editor for Fortnite Documentation | Epic Developer Community
to a T.
But if I try to declare a subfolder that has materials and textures like in those directions, that has a directory structure of /[root]Content/ANewFolder/Card_Backs2/ using the code mentioned in that doc/the forums,
ANewFolder:= module:
Card_Backs2<public >:= module {}
I can’t get past the errors:
“The module (/redacted/redacted/TGB_Verse:)ANewFolder in package ProjectName is ambiguous with this definition:
module (/redacted/ProjectName:)ANewFolder in package ProjectName/Assets”,
Any ideas? Thanks in advance.