Need some direction for creating target points based on plane object

Hiya,

I’m looking for some help or someone to point me along the right direction, not saying I wouldn’t take the code but I also like figure things out myself. This might already exist in UE4, or have a plug in close I just haven’t found it yet.

What I’m trying to do is take an object and make target points all along the plane at specific intervals. Ultimately I just need the vector coordinates but with target points I can see what I’m doing.
So for example, in this picture. I have a flat plane and I want target points every 10 uu’s across and down.
e235e4267639c0bd3c69f3ff72f437c3ddc03b40.jpeg

I’m not even sure where to begin.

Thanks
Russ

The beginning part of this tutorial should send you in the direction