Need more help with my Table, not the one with rows, the one your mom said not to sit on.

Hi all.

First thanks to ausernottaken for the three point method to rotate works great, and the pic.


Now I’m sliding the table up and down hills rotating to hit.impactnormal, but as with the undulating floor this does not work great, so for me to use the three point method I wanna know before I try if it’s possible for me to re-import the mesh as separate pieces ‘Table top and four separate legs’. All into a pawn as separate components, then while moving get separate collision hit results for each component.

If anybody knows if this is possible give me a yes or no, and maybe some example code of something similar done.