Need Instance editable variables - Show/Hide Option in Construction Script

i don’t know is this discussed here before but, i just want to see that feature in ue5
-There should be an option to hide/show or enable/disable instance editable variables on the Construction Script(without using UPROPERTY etc. in c++), i just planned to create a system for level designers but if i show every variable in the blueprint detail panel it will be a mess.

It would be good to use construction script step by step like if boolean checked other next options will be will appear etc.