Hello, this is my first time posting here in unreal forums.
I am looking to create a weapon system where you can have multiple guns and they would have their own recoil and camera shake similar to H1Z1 (2016).
Guns would shoot projectiles and would have their own bullet travel speed and drop basically.
I have tried several tutorials from YouTube but they all seem to do the following; pick up gun and shoot. How would you set it up so that picked up gun had its own recoil pattern, random camera shake and own projectile data basically.
I am relatively new to UE4 and would like to set it up on 3rd person template. ANY help/tips would help.
Thank you!