I learned how to program in C/C++ back in 2006, I was a kid and was mainly interested in modifying video games to add more features, sometime during 2014 I had started playing with Unreal Engine 4 after getting my first real pay check. I never got around to doing more than making a small arena game for me and my friends that I was testing, because I got locked up for defending myself and family against an armed intruder.
Now I’m working toward a Bachelor’s in Software Engineering and Design, I’ve relearned C/C++ and some other languages that I used a couple of times, along with learning Python and Java. I recently converted to Ubuntu from Windows because of the slow load times and frustrating errors I was getting when trying to write simple programs. I use VS code version 1.90.1, for my programming and gcc or g++ version 11.4.0, for debugging and finally Unreal Engine version 5.4.1.
I can’t seem to delete c++ class objects that I want to scrap, but renaming them seems to be OK.
Steps taken
- Deleted the class files from the VS Code workspace generated by UE.
- Close both UE 5 and VS Code, and save progress.
- Check that the file has been deleted from the file system.
- Restart UE5 and open the VS Code.
The VS Code and file system shows no reference to the freshly made class object, but UE 5 shows the c++ class in the content browser. I followed the istructions of this page, to delete Binaries, Intermediate, etc. When I try to open the project now, I’m being told by prompts to rebuild from source.
I’m not 100% familiar with UE 5, can I rebuild the project from the VS Code files?
Please let me know what to expand on or take screen shots of.