Need help with UMG HUD

So i have finally used Tomloomans use able actor tutorial and got it working… and it draws the items i pick up as text,
so i figured id move on to making a more complex system and i tried following savai’s inventory tutorial so i can get an interactive UI
but everything breaks around video 7, trying to draw hitboxes on my hotbars. so now i figured id move on to making my own things instead of
following tutorials(witch are great btw im scared of trying to do this without a guide) and making a HUD and interactive UI with UMG
but im at a loss of where to start and how to get UMG to even recognize my array of items :frowning:

Use a blueprint interface with the item array between your player char and the umg hud. :slight_smile: