Need help with this error

How do I solve this. First project.



Blueprint Runtime Error: “Accessed None”. Node: Set IsFalling Graph: EventGraph Function: Execute Ubergraph ABP Jump Fall Etc Blueprint: ABP_Jump_Fall_etc

It seems you’re using an invalid Character reference; creating a variable is not enough, we need to assign it value. You’re doing it for the other variable, though:

I reckon that’s what you need here.


Or are these different blueprints? If so, perhaps you could explain what is going on, and / or how the the value of Character is set?

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That did fix the problem of my character having a jump/falling animation. However now my character does not land and stays floating. Do you know how i would fix this. Also thanks for helping with the first problem.

No, not without knowing how you’ve scripted it.

Not sure if this will help.