Need Help with ' This blueprint (self) is not a pawn, therefore' Target must have a connection ..?

I have the following text appear in my compiler results , that I wrote in the title i do not know how to reference to self. When I click self it does not allow me to change ‘self’
If i get this fixed i can publish my game as its for college i need to publish this aha…

Any Help would be much appreciated :slight_smile: <3

Screen Shot of my Code: