Need help with the line trace replication

Hi all. There is something wrong with my Line Tracers.

I used ALSV4 as a base and added a replicated “fire” event. But my line tracers are duplicated every time after a shot from the wrong location (only in multiplayer mode). But the muzzle effect works correctly. What did I do wrong? Thanks

Multiplayer:

Solo:

Fire event (Character BP):

Fire event (Weapon BP):

Hey, if anyone looking for solution.
I found it by myself :slightly_smiling_face:

You just need to create a separate event that will calculate the muzzle location and rotation, and then set it in an additional server event

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