I’m a hobbyist and I have some trouble to achieve a spline animation in unreal. I looked to find a ressource on the web but nothing is related to what I would like to do, and I’m a bit stucked at the moment…
What I want is moving a rope between 2 pulleys. No physics is needed here, just the start from an A location on the spline, to a B location.
I studied the BP_Spline level from content example but in the examples, the mesh is strecthed, what I’m not looking for, and I can’t find a way to move the spline along a spline path…
Is someone could help me to animate this kind of behavior in a Bp Actor? Or simply indicates me a web ressource to help me moving forward on this (I also took a look into the UnrealLearning portal, but i did’nt find either…)
Thanks a lot for your help;