This is a really simple job. I’m in a spot where my time isn’t enough though.
I have about 300 UV mapped FBX models, really simple geometry(walls, roof meshes, wooden beams, barrels etc. All low poly). I need them assigned to textures that I already have(atlas maps).
In most cases I believe this involves adjusting their UV maps to the textures as well. It’s nothing hard, just takes time I don’t have at the moment since I’m working on unrelated some work projects outside my game project.
Just throwing it out if anyone is interested in earning some money with simple stuff.
Get back to me what you would charge for this.