Need help with project packaging to web

Hi Guys

please i need your help
i just finish my virtual art gallery in unreal engine , and stuck in finding the best way for publishing my game/project on website , i have tried the following methods but not efficient enough

  1. pixel streaming : expensive … and yet with Horrible Lag
  2. Html5 … loosing quality of lighting and textures …it is a real pain
  3. Gltf exporter : doesn’t support exporting blueprints
    please i need your help as well any learned lessons for similar project

Thank you

1 Like

Hi
Bro did you get this problem solved, I am also looking for the same answer.
In my project I also have particle system and I don’t know how to export it :frowning: