I am attempting to package my project but the process keeps failing. Here is the error message:
LogBlueprint: Error: [AssetLog] Z:\UnrealProjects\DanielKhonShelter\Content\DanielKhonShelterMap.umap: [Compiler] Couldn’t find object for bound event node OnActorBeginOverlap (None)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] Z:\UnrealProjects\DanielKhonShelter\Content\DanielKhonShelterMap.umap: [Compiler] Couldn’t find object for bound event node OnActorBeginOverlap (None) from Source: /Game/DanielKhonShelterMap.DanielKhonShelterMap:PersistentLevel.DanielKhonShelterMap
Any help would be greatly appreciated, thank you!