Hey i finished my project!
It worked in the editor but i cannot package it.
Hope someone can help me, i don´t wan´t to send in to the client with the project file
Greetz
here is what the engine said when i try to package it:
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/SIstell/Documents/Unreal Projects/mordentral-vrexppluginexample-de924c9ce1ad/VRExpPluginExample.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/SIstell/Documents/Unreal Projects/mordentral-vrexppluginexample-de92
4c9ce1ad/VRExpPluginExample.uproject" -cook -stage -archive -archivedirectory="E:/Projektdateien/CVUA/UE4 go/Neuer Ordner" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\SIstell\Documents\Unreal Projects\mordentral-vrexppluginexample-de924c9ce1ad\VRExpPluginExample.uproject
UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.13\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe VRExpPluginExample Win64 Development -Project="D:\SIstell\Documents\Unreal Projects\mordentral-vrexppluginexample-de924c9ce1ad\VRExpPluginExample.uproject" "D:\SIstell\Documents\Unreal Projects\mordentral-vrexpp
luginexample-de924c9ce1ad\VRExpPluginExample.uproject" -remoteini="D:\SIstell\Documents\Unreal Projects\mordentral-vrexppluginexample-de924c9ce1ad" -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0,8337791s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.13\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe VRExpPluginExample Win64 Development -Project="D:\SIstell\Documents\Unreal Projects\mordentral-vrexppluginexample-de924c9ce1ad\VRExpPluginExample.uproject" "D:\SIstell\Documents\Unreal Projects\mordentral-vrexpp
luginexample-de924c9ce1ad\VRExpPluginExample.uproject" -remoteini="D:\SIstell\Documents\Unreal Projects\mordentral-vrexppluginexample-de924c9ce1ad" -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Target is up to date
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Total build time: 0,49 seconds (NoActionsToExecute executor: 0,00 seconds)
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0,7176014s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: BUILD FAILED D:\SIstell\Documents\Unreal Projects\mordentral-vrexppluginexample-de924c9ce1ad\Binaries\Win64\VRExpPluginExample.exe was in manifest but was not produced.
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.UE4Build.AddBuildProductsFromManifest(String ManifestName)
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dicti
onary`2 InTargetToManifest)
UATHelper: Packaging (Windows (64-bit)): bei Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Windows (64-bit)): bei BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)): bei BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Windows (64-bit)): bei AutomationTool.Program.Main()
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error