Hey @30quickdead!
So what you’ll wanna do is this:
- Create a new pawn class BP as your vehicle
- Set up a new IMC for it
- Possess / Unpossess it to start / stop controlling it (It’s best to handle this inside the level blueprint)
You can check out this post of mine on the exact same topic
Or this one if you wanna spawn the vehicle instead of replacing the character.
Aside from replacing characters or spawning the vehicle, you can also just possess without spawning / destroying anything. (I’d still recommend destroying the player character tho)
And here’s a tutorial on interacting with a vehicle, if that’s what you wanna go for:
Let us know if you encounter any issues while implementing it to your first person project
Hope these help!