Hey @30quickdead!
So what you’ll wanna do is this:
- Create a new pawn class BP as your vehicle
- Set up a new IMC for it
- Possess / Unpossess it to start / stop controlling it (It’s best to handle this inside the level blueprint)
You can check out this post of mine on the exact same topic ![]()
Or this one if you wanna spawn the vehicle instead of replacing the character.
Aside from replacing characters or spawning the vehicle, you can also just possess without spawning / destroying anything. (I’d still recommend destroying the player character tho)
And here’s a tutorial on interacting with a vehicle, if that’s what you wanna go for:
Let us know if you encounter any issues while implementing it to your first person project ![]()
Hope these help! ![]()