I created a pretty big landscape with trees and some spline meshes. Then after i rebuilt the lights i got this blue shining effect/bug? Does anyone know what happened ? And how can i fix it
Did you check if the landscape material is working properly? Seems like the landscape has an emissive material active and trees look fine but catch the bloom.
I fixed it. I had a skylight set to 50000 accidentally Thx for replying
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