Hey Guys! I’m trying to create some terrains and learn the trade on my way. I’ve learned a few basics of world machine and I’ve generated a heightmap to use in Unreal Landscape system. I’ve also created few greyscale maps or alpha masks for snow and the ground material.
But, I’m unable to achieve a material with layer blend. This is how it currently looks inside editor:
Here is the Material
World Machine setup
And here is a reference what I’m trying to achieve
I want to get that snow melting layer and expose the layer underneath which is some black material in this case.
I’m new to this stuff, trying to learn. So, please help me out.