For my final assignment I have to build an nature environment of choice. But I’m getting quite frustrated at the moment.
I have absolutely no idea what approach I have to take on creating landscapes…
My first attempt was creating a human size cube and a tower cube of 700m. I placed the tower way back until it looked right like in my concept. I thought this would help me getting the sense of scale right. Also working with correct values.
My problem was however that I’m limited in the sculpt brush size so I couldn’t properly build hills and shapes. The brush size was way too small for a large landscape like that…
My second attempt was to scale everything down and that is what you can see in the image below. However it’s still a pain to work with, the tools are super sensitive and the scale is also way off.
So my question is if anyone has general or workflow tips on how I best tackle this kind of landscape? I was thinking of trying out world machine but it looks pretty complex. Or maybe another way to create heightmaps…
Because I feel like I’m seriously wasting my time messing with these tools.
Critique on the concept is also welcome