Hi I need help I am following a youtube tutorial by ryan laley on jrpg part 6 and after rewatching the tutorial and redoing it I still get the same issue "Blueprint Runtime Error: “Accessed None trying to read property Unit”. Node: SetText (Text) Graph: EventGraph Function: Execute Ubergraph WBP Action Command Blueprint: WBP_ActionCommand
Blueprint Runtime Error: "Accessed None trying to read property Action Command “. Node: Bind Event to E Command Attack Graph: EventGraph Function: Execute Ubergraph WBP Turn HUD Blueprint: WBP_TurnHUD” and I am not sure what to do any help would be appreciated thanks
it means your variables Unit and ActionCommand are Null (not set)
so you’ve created the variable but not assigned it to a target actor.
since i cant see your code you just have to ask yourself when and how am i setting the variable “Unit”
Hi thank. I got rid of the of the second error but I don’t see anything about the first below are screenshots
the issue may be PreConstruct, move your SetName to construct or better yet create a function called ‘UpdateUnit’ and handle it right after the Unit variable is set
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