Need help with identifier

void AMyCharacter::DisplayRaycast()

FHitResult* Hitresult = new FHitResult();
FVector StartTrace = FirstPersonCameraComponent->GetComponentLocation();
FVector ForwardVector = FirstPersonCameraComponent->GetForwardVector();
FVector EndTrace = ((ForwardVector * 3319.f) + StartTrace);
FCollisionQueryParams* TraceParams = new FCollisionQueryParams();

if (GetWorld()->LineTraceSingleByChannel(*Hitresult, StartTrace, EndTrace,
	ECC_Visibility, *TraceParams))
	DrawDebugLine(GetWorld(), StartTrace, EndTrace, FColor(255, 0, 0), true);
	GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, FString::Printf(TEXT("You hit: %s"),


Keep getting error that FirstPersonCameraComponent is unidentified, I’ve tried everything that I know and can’t get it right. Any help would be greatly appreciated. Thank you in advance.

Well, there’s no FirstPersonCameraComponent inside this function, where is that property declared?