Hello, I need help with global variables. My game is a first person shooter and it has abilities you pick up which are then stored in hot bar and in a inventory both using widgets. Abilities can be swapped between storage and the hot bar by dragging them to the appropirate widget slot. Abilities in the Hot Bar can be activated with the appropriate button press. The system works great but it resets whenever I enter a new level or save and load because it does not have any global variables plugged into it. I’m unsure which variables i should plug into my game instance. I’m having a hard time figuring out where to start.
Ive had success with storing weapons (Flame Magic, Dark Magic, Etc) in the game instance but they do not use a widget. Do not get these confused with the abilities they have similiar names.
Here are my blueprints let me know if you need any more info, thank yall for your help











