Need help with GASP 5.7.3 (Mover)

Hello, I want to know how I can enable the Mover mode in the Game Animation Sample Project.

I’ve asked a similar question to this before with an older version of GASP, where I wanted to know how to permanently enable the State Machine Setup instead of the Full Motion Matching Setup - since the “Game Animation Widget” provided in the sample where you can change all of the game settings and GASP settings, is PIE only. So when you close and reopen the engine, the changes you applied don’t actually stay applied, and it just reverts back to the default settings.

Therefore, how can I permanently enable the Mover movement mode/style?

Additionally, I want my settings to be saved. So for example, you can change the Strafe and Aim style for how you want the movement to look and feel, but this is another setting that doesn’t get saved in the Game Animation Widget.

Please help,

thanks.

You can add tags in details of Skeletal mesh to force your desired settings. “Force SM Setup“ for example applying State Machine Setup to a Character

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Don’t know if it helps, but there also seems to be a setting in the DefaultEngine.ini that needs to be changed in 5.6/5.7 for the experimental state machine to work in a packaged build. Not sure if there’s a setting for Mover, I don’t use 5.7.

Just something to test/keep in mind.