I am currently sampling the FPS template and the gun/balls that the player can shoot in the demo. I am trying to figure out how to get a Pawn to react to being shot from the gun in this blueprint. Right now the balls don’t do anything to him. If I can figure out how to have him react to each shot is there another blueprint that would help simulate the Pawn falling back and then down on each impact?
This is still very new to me and trying to learn each stage. Thanks again!