I have just started messing with Unreal, I am following 3 different tutorials on endless runners. The first tutorial makes the scene scroll and the player does not move (a true endless runner), the second tutorial I used for spawning coins and obstacles, the third I copied a camera BP from so the camera wouldn’t move up and down when jumping or sliding. I have two main problems. The first is when I jump my character comes back towards the screen as the scene is moving not the character, and the biggest problem is a fantom character in the middle of the screen. I have deleted all the cameras from the characters, and the camera BP will spawn a camera but to get rid of the fantom character I have to set default pawn as none. When I do that the Camera BP will still spawn a camera, but it will not set to active, and it gives a first-person view. So how can I either set the parent as default pawn and kill the fantom or have default pawn as none and the camera work?