I am learning Paper2D by recreating parts of Castlevania for the NES.
While doing this it appears that I can’t really figure out how to make the camera work correctly. It needs to stop following Simon at a certain point so that he can walk to the edge of the screen without being followed in both Left and Right directions.
But I don’t know how to do that. I am currently using the default 2D Character setup from the 2D Scroller example.
I made one modification to the camera which you can see below. The modification makes the camera not follow Simon in the Z Axis: