I am working on Flash bang effect and i’m using the C++ for game play elements and I would like to know if there is anyway
to enable and disable the camera component’s Bloom post processing setting during run time ?
Thank you
I am working on Flash bang effect and i’m using the C++ for game play elements and I would like to know if there is anyway
to enable and disable the camera component’s Bloom post processing setting during run time ?
Thank you