i was following a tutorial to make a procedurally generated maze, as stated in the title i don’t know what the issue is. if i had to guess the tutorial was from UE4.27 (i’m using UE5) but the blueprint requirements were still all there.
The tutorial in question: UE4 | UE5 | Maze Generation Tutorial - Pt 1 - YouTube
What i was trying to make:
what i made:
Seems usable until:
Ive no clue why but it keeps creating the maze under most seeds with very long corridors and sometimes less than half of it.
^notice the scale is 30x30.
comparison:
If anyone can provide any help with this at all it would be much appreciated.