I am new at Unreal. Was using Stingray
I am having difficulty assigning physics to an imported fbx file.
the one that had auto generate collision works
The one that did not did not don’t however i want to know how to add it manually. I noticed that the one that works has a diagonal line on the mesh. I tried all 9 collision types and none work. the player falls thru.
Any help would be appreciated.
I am using 7.7.3-24 which was not an option in the pull down above.
thank you
never mind i think i got it. I dont think Unreal likes planes.
I shelled my plan and that seemed to work