Hi all!..well this is the deal i found a rigged and animated character model and the only thing that i need to do now is make the blueprint to make him use all the animation when he moves atacks die idle etc…anyone think can help me? im using the TOP project and 4.9 version of unreal!
Thanks all for reading!
You need to import your animations along with your skeleton and then you need to setup blend spaces and blueprints for when those particular animations should occur
Thanks Zoltan! u know some tutorial for me to read about that? sorry for bottering you with this
Blend Space : https://www.youtube.com/watch?v=pfKdr0FRC5g
Thanks guys!! really thanks for answer me so quickly ill check out those tutorials shadow thank you too.
is a pleasure! feel free to ask!