so i need to make some car ai to follow the player, in my movement blueprint i have a function to move forwarrd, move backwards and add steering input -1 is left 1 is right. how can i make a dynamic ai follow that will be smart and avoid walls etc.
any help is appreciated
You can make something like this. You’ll also have to add a navmesh to the scene too.
note that this is a very simple system and it’ll probably have to be modified depending on your need.
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Thanks! I implemented a similar approach.