Need Help Understanding Unreal Engine Tutorial

Hi everyone,

I’m relatively new to Unreal Engine and I’m trying to implement a mechanic in my game where the player must complete certain tasks before they can go to sleep. I’ve been searching for tutorials on YouTube, but I’m struggling to find one that covers exactly what I need.

Here’s what I’m trying to achieve:

  1. The player should interact with objects in the environment (like lighting a fire, closing a door, and turning off a light) before they can sleep.
  2. Once all tasks are completed, the option to sleep should become available.

Could someone please point me to a tutorial or provide some guidance on how I can implement this in Blueprints? Any help would be greatly appreciated.