How do I make a destructible door crumble to pieces and rebuilds itself after the camera passes through it?
Anyone???
Since Destructibles are Physics based, when you fracture them they do cannot rebuild themselves like that. You could simply just use Blueprints and remove the fractured DM from the scene and add a new unfractured one in it’s place.
If you want to see it fracture and then do a reverse and rebuild it self you would probably want to do an animated physics simulation in a modeling program like 3Ds Max or Maya. Play the animation as the camera moves through showing the fracture and then use Blueprints to reverse the animation.