As the title suggests, I want my game to do the following:
- Character obtains item.
- Game freezes and the item acquired jingle plays.
- Game continues once the jingle is done playing.
I’m new to unreal and programming of any kind, so my first go to were video tutorials in hopes of finding something somewhat related to what I want but I have had no luck. I also don’t know if there is a name out there for this besides “item acquired”. Thanks.