Need help trying to debug why anim montage isnt playing

Can someone give me some pointers on how to figure out why this anim montage isnt playing.


This is the montage that isnt playing. I used a print string to see if the skeletal mesh component was actually set and this is what I got
image
I got the reference to the component from my player character blueprint and I use this code to assign the mesh
image

I am not sure what information is relevant so if you need me to show you something else, please let me know

2 options:

Either , you need to set Animation Mode = Anim Asset and set a montage anim (a normal seq won’t work)

Or, create an AnimBP for it with it proper Default Slot set. (and set it Anim Mode to AnimBP)

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Ok once I get back from work I’ll try that, thanks!

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