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Need help troubleshooting metal material issue in UE4

Hello,

Need help troubleshooting metal material issue in UE4. Material does not look the same in UE4 as it does in Substance. Please take a look at the screenshots. The first two are from substance with the desired look and the rest are from UE4 where it is black and normal detail can only be seen from the side. I’d appreciate any advice. Thx

If you are using static loghts, did you render lightmaps?

Also make sure to add a reflectioncapture actor to the scene.