Need help to link a third party SDK

I have a third party SDK for C++ with some .dll .h .lib files. I follow this tutorial. I placed them at [project]/ThirdParty/Usens/bin , [project]/ThirdParty/Usens/include and [project]/ThirdParty/Usens/lib .

and the Build.cs is here

However, when I include one of the .h file in one of my unreal project’s .cpp file and compile, the unreal editor’s compile button will disappear.


Thanks.

Hi wukakuki,

Did you manage to find a solution?
I am trying to do the same but I haven’t found a way yet!

Thanks