Hey so I am new to the VR development scene, and I am picking up a project where someone else left off. I am currently finding two major issues: 1 the level is so bright when I put the vr headset on or go into preview mode(unreal engine) and 2 there seems to be a blue box that follows my eyes tracking except this blue box covers objects which means I am not able to even see what I am looking at. Any advice is greatly appreciated.
Hello there @Boxer_Khoury_ttv!
Welcome to UE! Since you are getting started in your VR project, my first suggestion would be to review the basic setup for Varjo, as well as coverin the performance settings for best use, as seen in the guides below:
As for the specific issues you are encountering, try tweaking the Exposure in Post Process Volume. Also, if your scene is using Lumen, try switching to Screen Space Global Illumination:
And for the blue box, that sounds like Varjo’s gaze overlay, you should be able to disable that Varjo itself, or from its UE blueprint, called Eye Tracking Debug Visualization. Hope this helps!