I’m looking for tips or a tutorial that shows how to create a role and equipment selection system for an FPS game.
When you join a server, so you will get a page/menu where you can choose the squad and role (Rifleman, Sniper ect). Each role has a specific number of equipment and weapons you can choose from: Primary weapon, secondary weapon, armor, optics ect. Once you have selected the equipment and pressed Apply, you will spawn into the round with equips you have selected.
Is there such a tutorial out there with either C++ or Visual Blueprint Scripting? That describes how to create something similar, and how to get all of the equipment and weapons to be right aligned on the right socket.
Would be eternally grateful if someone could help me