Need Help Restoring A Backup (4.27)

Accidentally deleted an Animation Blueprint for my player character, I figured it wouldn’t be a big deal because I have a backup copy saved. The backup is from the last time I did anything with this actor, so it’s exactly identical to the one saved in the project folder (minus the deleted blueprint). Except everything is broken now. First I tried just copying the blueprint over, then I tried copying the whole file (animations, mesh, materials, physics object, etc are all in one folder) but every time I do, everything becomes unlinked from the skeleton for some reason, the file details will list the skeleton, but when I try to open them, I get an alert that UE can’t find the skeleton and asked if I want to use an existing one. I tried reimporting from the .fbx file, but that didn’t work. Trying to reconnect everything manually isn’t working because I seem to be missing something, but I don’t know what. Tried Googling, but couldn’t find anything similar to the issue I’m having. I’ve had to restore from the backup before, but I’ve never had issues like this.

Is there some way to get a “clean” restore from my backup folder?

Nevermind, I was able to figure it out. I forgot about migrating files.