Need help packaging project for OSX in UE4?

I have to package my game for OSX, and it was only today that I’ve found out so I had to rush to find a Mac to use since it’s due Friday. I don’t know anything about Mac, so bare with me. I originally made it on Windows. I’ve only used blueprints. I packaged it on windows and it works fine. So I cloned my project over to my friends Mac. I downloaded the latest version of the engine on the Mac and installed xCode as I’ve seen to do. When I click package for OSX, I get an error. I have all the code here from the output. I just need some guidance, it’s most likely something simple that I’m missing. Thank you.

LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(666111336) SRandInit(666111368).
LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.214979
LogPluginManager: Loaded Plugin Paper2D, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin LiveEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin
LogPluginManager: Loaded Plugin OSVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin Substance, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Marketplace/Substance/Substance.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LiveEditorListenServer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From /Users/Shared/UnrealEngine/4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogInit: Build: ++UE4+Release-4.13-CL-3172292
LogInit: Engine Version: 4.13.2-3172292+++UE4+Release-4.13
LogInit: Compatible Engine Version: 4.13.0-3106830+++UE4+Release-4.13
LogInit: Net CL: 3172292
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Oct 24 2016 14:39:39
LogInit: Compiled with Clang: 8.0.0 (clang-800.0.38)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.13
LogInit: Command line: 
LogInit: Base directory: /Users/Shared/UnrealEngine/4.13/Engine/Binaries/Mac/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Mac]
LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
LogInit: Setting Device Profile CVar: [[r.AOScatterTileCulling:0]]
LogInit: Setting Device Profile CVar: [[r.DFShadowScatterTileCulling:0]]
LogInit: Setting Device Profile CVar: [[r.Shaders.ZeroInitialise:1]]
LogInit: Setting Device Profile CVar: [[r.Shaders.BoundsChecking:1]]
LogInit: OS X 10.12.0 (16A323)
LogInit: Model: MacBookPro12,1
LogInit: CPU: Intel(R) Core(TM) i5-5257U CPU @ 2.70GHz
LogInit: CPU Page size=4096, Cores=2, HT=4
LogInit: Computer: Tristens-MacBook-Pro.local
LogInit: User: Tristen
LogInit: High frequency timer resolution =1000.000000 MHz
LogInit: Power Source: Battery Power
LogInit: Memory total: Physical=8.0GB (8GB approx) Pagefile=0.0GB Virtual=8.0GB
LogTextLocalizationManager: No specific translations for ('en-US-US') exist, so ('en') translations will be used.
LogMetal:Warning: Couldn't find Metal device Intel(R) Iris(TM) Graphics 6100 in GPU descriptors from IORegistry - capability reporting may be wrong.
LogMetal:Display:     Adapter Name: Intel(R) Iris(TM) Graphics 6100
LogMetal:Display:   Driver Version:  (internal:, unified:)
LogMetal:Display:      Driver Date: 
LogMetal:Display:           Vendor: 
LogMetal:Display:       Vendor ID: 32902
LogMetal:Display:       Device ID: 5675
LogMetal:Display:       VRAM (MB): 1536
LogIOS:Display: Got a bulk data texture, with 1 mips
LogIOS:Display: Got a bulk data texture, with 1 mips
LogShaderCompilers: Guid format shader working directory is 16 characters bigger than the processId version (../../../../../../Tristen/Desktop/AspenContentProject/MyProject2/Intermediate/Shaders/WorkingDirectory/475/).
LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../../Tristen/Desktop/AspenContentProject/MyProject2/Intermediate/Shaders/tmp/FC42C0AE834892B1B0266392E3AF7090/'.
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP AllDesktopTargetPlatform
LogTemp:Display: Loaded TP MacClientTargetPlatform
LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
LogTemp:Display: Loaded TP MacServerTargetPlatform
LogTemp:Display: Loaded TP MacTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_MultiTargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP HTML5TargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTemp:Display: Loaded TP TVOSTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Mac
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.33s 189MB /Users/Tristen/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: /Users/Tristen/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Tristen/Desktop/AspenContentProject/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Tristen/Desktop/AspenContentProject/MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path /Users/Tristen/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Mac]
LogMaterial: Uniform references updated for custom material expression Custom.
LogTexture:Display: Building textures: DefaultTexture (DXT1)
LogContentStreaming: Texture pool size is 0.00 MB
LogTexture:Display: Building textures: DefaultDiffuse (AutoDXT)
LogTexture:Display: Building textures: S_Actor (BGRA8)
LogTexture:Display: Building textures: S_LevelSequence (BGRA8)
LogTexture:Display: Building textures: S_Emitter (BGRA8)
LogMeshUtilities: No automatic mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogMeshUtilities: No distributed automatic mesh merging module available
LogTexture:Display: Building textures: VR_LaserPower_01 (AutoDXT)
LogTexture:Display: Building textures: UE4_Logo (AutoDXT)
LogTexture:Display: Building textures: SimpleGrid (AutoDXT)
LogTexture:Display: Building textures: Bad (BGRA8)
LogTexture:Display: Building textures: Grid (AutoDXT)
LogTexture:Display: Building textures: PSysThumbnail_NoImage (AutoDXT)
LogTexture:Display: Building textures: PSysThumbnail_OOD (AutoDXT)
LogTexture:Display: Building textures: S_DecalActorIcon (AutoDXT)
LogTexture:Display: Building textures: S_Terrain (BGRA8)
LogTexture:Display: Building textures: T_EditorHelp (AutoDXT)
LogTexture:Display: Building textures: flipbook (AutoDXT)
LogTexture:Display: Building textures: S_ExpoHeightFog (BGRA8)
LogTexture:Display: Building textures: S_NavP (BGRA8)
LogTexture:Display: Building textures: S_Player (BGRA8)
LogTexture:Display: Building textures: S_WindDirectional (AutoDXT)
LogTexture:Display: Building textures: S_PortalActorIcon2 (AutoDXT)
LogTexture:Display: Building textures: MatInstActSprite (BGRA8)
LogTexture:Display: Building textures: SceneManager (BGRA8)
LogTexture:Display: Building textures: S_Note (BGRA8)
LogTexture:Display: Building textures: S_ReflActorIcon (AutoDXT)
LogTexture:Display: Building textures: S_Thruster (BGRA8)
LogTexture:Display: Building textures: S_RadForce (BGRA8)
LogTexture:Display: Building textures: TargetIcon (BGRA8)
LogTexture:Display: Building textures: S_Trigger (BGRA8)
LogTexture:Display: Building textures: S_VectorFieldVol (BGRA8)
LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: myproject2, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 1733092549
LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up
LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.020954 seconds
LogUObjectArray: 31954 objects as part of root set at end of initial load.
LogUObjectAllocator: 6864008 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogMoviePlayer: FAVMoviePlayer ctor...
LogTexture:Display: Building textures: DummySpriteTexture (AutoDXT)
LogSubstanceCoreModule: Substance CPU Engine Loaded, Max Texture Size 2048
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogEngine: Initializing Engine...
LogTexture:Display: Building textures: DefaultWhiteGrid (AutoDXT)
LogTexture:Display: Building textures: InvalidLightmapSettings (AutoDXT)
LogTexture:Display: Building textures: HeatmapGradient (BGRA8)
LogTexture:Display: Building textures: PreviewShadowIndicator (G8)
LogAIModule: Creating AISystem for world Untitled
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.29s 188MB /Users/Tristen/Library/Application Support/Epic/UnrealEngine/4.13/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogMac: LaunchURL com.epicgames.launcher:?silent=true 
LogDialogs:Warning: Suppressed: For best performance a Quad-core Intel or AMD processor, 2.5 GHz or faster is recommended.
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Info Localization service is disabled
LogTexture:Display: Building textures: WidgetGridVertexColorMaterial (AutoDXT)
LogTexture:Display: Building textures: S_KBSJoint (BGRA8)
LogTexture:Display: Building textures: S_KHinge (BGRA8)
LogTexture:Display: Building textures: S_KPrismatic (BGRA8)
LogTexture:Display: Building textures: DefaultNormal (BC5)
LogTexture:Display: Building textures: Grid_N (BC5)
LogTexture:Display: Building textures: PaperDiffuse (AutoDXT)
LogTexture:Display: Building textures: PaperNormal (BC5)
LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook:Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory '/Users/Tristen/Desktop/AspenContentProject/MyProject2/Content/' took 0.00s
SourceControl: Info Source control is disabled
Cmd: MAP LOAD FILE="../../../../../../Tristen/Desktop/AspenContentProject/MyProject2/Content/2DSideScrollerBP/Maps/Aspen_Map1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAIModule: Creating AISystem for world Aspen_Map1
LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (236: /Game/Sprites/Terrain/Rocks/Final_Sprite_0.Final_Sprite_0:BodySetup_16)
LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (245: /Game/Sprites/Terrain/Rocks/Final_Sprite_0.Final_Sprite_0:BodySetup_16)
LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (715: /Game/Sprites/Terrain/Rocks/Final_Sprite_0.Final_Sprite_0:BodySetup_16)
LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (236: /Game/Sprites/Terrain/Rocks/Final_Sprite_0.Final_Sprite_0:BodySetup_16)
LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (245: /Game/Sprites/Terrain/Rocks/Final_Sprite_0.Final_Sprite_0:BodySetup_16)
LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (715: /Game/Sprites/Terrain/Rocks/Final_Sprite_0.Final_Sprite_0:BodySetup_16)
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 31.035ms to complete.
LogFileHelpers: Loading map 'Aspen_Map1' took 0.639
LogCollectionManager: Loaded 1 collections in 0.005815 seconds
LogFileCache: Scanning file cache for directory '/Users/Tristen/Desktop/AspenContentProject/MyProject2/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory '/Users/Tristen/Desktop/AspenContentProject/MyProject2/Content/Developers/Tristen/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory '/Users/Tristen/Desktop/AspenContentProject/MyProject2/Content/Collections/' took 0.00s
LogContentBrowser: Native class hierarchy populated in 0.0152 seconds. Added 2139 classes and 403 folders.
LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000146 seconds
LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000001 seconds
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0010 seconds. Added 12 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0007 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 0 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object 'Class None.'
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0020 seconds. Added 1 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 22.06 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.06 seconds
LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named LandscapeProxy
LogContentStreaming: Texture pool size now 1000 MB
LogRenderer: Reallocating scene render targets to support 804x416 (Frame:2).
LogAssetRegistry: Asset discovery search completed in 9.8142 seconds
LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000017 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 1 collections in 0.000038 seconds (updated 0 objects)
LogSavePackage: Save=168.06ms
LogSavePackage: Moving '../../../../../../Tristen/Desktop/AspenContentProject/MyProject2/Saved/UEDPCAspen_Map1B6FBD83FA64F250B49688BAE28D2605C.tmp' to '../../../../../../Tristen/Desktop/AspenContentProject/MyProject2/Saved/Autosaves/Game/2DSideScrollerBP/Maps/UEDPCAspen_Map1.umap'
LogSavePackage:Display: Finished SavePackage ../../../../../../Tristen/Desktop/AspenContentProject/MyProject2/Saved/Autosaves/Game/2DSideScrollerBP/Maps/UEDPCAspen_Map1.umap
LogEditorTransaction: Undo Spawn Play From Here Start
UATHelper: Packaging (Mac): Running AutomationTool...
UATHelper: Packaging (Mac): Setting up Mono
UATHelper: Packaging (Mac): Start UAT: mono AutomationTool.exe -ScriptsForProject=/Users/Tristen/Desktop/AspenContentProject/MyProject2/MyProject2.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=/Users/Tristen/Desktop/AspenContentProject/MyProject2/MyProject2.uproject -cook -stage -archive -archivedirectory=/Users/Tristen/Document
s -package -clientconfig=Development -ue4exe=UE4Editor -pak -prereqs -nodebuginfo -targetplatform=Mac -build -CrashReporter -utf8output
UATHelper: Packaging (Mac): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=/Users/Tristen/Desktop/AspenContentProject/MyProject2/MyProject2.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=/Users/Tristen/Desktop/AspenContentProject/MyProject2/MyProject2.uproject -cook -stage -archive -archivedirectory=/Users/
Tristen/Documents -package -clientconfig=Development -ue4exe=UE4Editor -pak -prereqs -nodebuginfo -targetplatform=Mac -build -CrashReporter -utf8output
UATHelper: Packaging (Mac): Automation.Process: Setting up command environment.
UATHelper: Packaging (Mac): BuildCookRun.SetupParams: Setting up ProjectParams for /Users/Tristen/Desktop/AspenContentProject/MyProject2/MyProject2.uproject
UATHelper: Packaging (Mac): Program.Main: ERROR: AutomationTool terminated with exception: System.ArgumentException: An item with the same key has already been added.
UATHelper: Packaging (Mac):   at System.ThrowHelper.ThrowArgumentException (ExceptionResource resource) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at System.Collections.Generic.Dictionary`2[UnrealBuildTool.TargetRules+TargetType,AutomationTool.SingleTargetProperties].Insert (TargetType key, SingleTargetProperties value, Boolean add) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at System.Collections.Generic.Dictionary`2[UnrealBuildTool.TargetRules+TargetType,AutomationTool.SingleTargetProperties].Add (TargetType key, SingleTargetProperties value) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.ProjectUtils.CompileAndLoadTargetsAssembly (AutomationTool.ProjectProperties Properties, UnrealBuildTool.FileReference TargetsDllFilename, Boolean DoNotCompile, System.Collections.Generic.List`1 TargetScripts) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.ProjectUtils.DetectTargetsForProject (AutomationTool.ProjectProperties Properties, System.Collections.Generic.List`1 ExtraSearchPaths) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.ProjectUtils.DetectProjectProperties (UnrealBuildTool.FileReference RawProjectPath, System.Collections.Generic.List`1 ClientTargetPlatforms, Boolean AssetNativizationRequested) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.ProjectUtils.GetProjectProperties (UnrealBuildTool.FileReference RawProjectPath, System.Collections.Generic.List`1 ClientTargetPlatforms, Boolean AssetNativizationRequested) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.ProjectParams.AutodetectSettings (Boolean bReset) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.ProjectParams..ctor (UnrealBuildTool.FileReference RawProjectPath, AutomationTool.CommandUtils Command, System.String Device, System.String MapToRun, System.String AdditionalServerMapParams, AutomationTool.ParamList`1 Port, System.String RunCommandline, System.String StageCommandline, System.String BundleName, 
System.String StageDirectoryParam, System.String UE4Exe, System.String SignPak, System.Collections.Generic.List`1 ClientConfigsToBuild, System.Collections.Generic.List`1 ServerConfigsToBuild, AutomationTool.ParamList`1 MapsToCook, AutomationTool.ParamList`1 DirectoriesToCook, System.String InternationalizationPreset, AutomationTool.ParamList`1 CulturesToCook
, AutomationTool.ParamList`1 ClientCookedTargets, AutomationTool.ParamList`1 EditorTargets, AutomationTool.ParamList`1 ServerCookedTargets, System.Collections.Generic.List`1 ClientTargetPlatforms, System.Collections.Generic.Dictionary`2 ClientDependentPlatformMap, System.Collections.Generic.List`1 ServerTargetPlatforms, System.Collections.Generic.Dictionary`
2 ServerDependentPlatformMap, Nullable`1 Build, Nullable`1 Cook, Nullable`1 Run, Nullable`1 SkipServer, Nullable`1 Clean, Nullable`1 Compressed, Nullable`1 UseDebugParamForEditorExe, Nullable`1 IterativeCooking, Nullable`1 CookAll, Nullable`1 CookMapsOnly, Nullable`1 CookOnTheFly, Nullable`1 CookOnTheFlyStreaming, Nullable`1 UnversionedCookedContent, Nullabl
e`1 EncryptIniFiles, Nullable`1 SkipCookingEditorContent, Nullable`1 NumCookersToSpawn, System.String AdditionalCookerOptions, System.String BasedOnReleaseVersion, System.String CreateReleaseVersion, System.String CreateReleaseVersionBasePath, System.String BasedOnReleaseVersionBasePath, Nullable`1 GeneratePatch, System.String DLCName, System.String DiffCook
edContentPath, Nullable`1 DLCIncludeEngineContent, Nullable`1 NewCook, Nullable`1 OldCook, Nullable`1 CrashReporter, Nullable`1 DedicatedServer, Nullable`1 Client, Nullable`1 Deploy, Nullable`1 FileServer, Nullable`1 Foreign, Nullable`1 ForeignCode, Nullable`1 LogWindow, Nullable`1 NoCleanStage, Nullable`1 NoClient, Nullable`1 NoDebugInfo, Nullable`1 NoXGE, 
Nullable`1 Package, Nullable`1 Pak, Nullable`1 Prereqs, System.String AppLocalDirectory, Nullable`1 NoBootstrapExe, Nullable`1 SignedPak, Nullable`1 NullRHI, Nullable`1 FakeClient, Nullable`1 EditorTest, Nullable`1 RunAutomationTests, System.String RunAutomationTest, Nullable`1 CrashIndex, Nullable`1 SkipCook, Nullable`1 SkipCookOnTheFly, Nullable`1 SkipPak,
 Nullable`1 SkipStage, Nullable`1 Stage, Nullable`1 Manifests, Nullable`1 CreateChunkInstall, Nullable`1 Unattended, Nullable`1 NumClients, Nullable`1 Archive, System.String ArchiveDirectoryParam, Nullable`1 ArchiveMetaData, Nullable`1 CreateAppBundle, AutomationTool.ParamList`1 ProgramTargets, Nullable`1 Distribution, Nullable`1 Prebuilt, Nullable`1 RunTime
outSeconds, System.String SpecifiedArchitecture, Nullable`1 IterativeDeploy, Nullable`1 FastCook, Nullable`1 IgnoreCookErrors, Nullable`1 RunAssetNativization, Nullable`1 CodeSign, Nullable`1 TreatNonShippingBinariesAsDebugFiles, Nullable`1 UploadSymbols, System.String Provision, System.String Certificate, AutomationTool.ParamList`1 InMapsToRebuildLightMaps,
 AutomationTool.ParamList`1 TitleID) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at BuildCookRun.SetupParams () [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at BuildCookRun.ExecuteBuild () [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.BuildCommand.Execute () [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.Automation.Execute (System.Collections.Generic.List`1 CommandsToExecute, Tools.DotNETCommon.CaselessDictionary.CaselessDictionary`1 Commands) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.Automation.Process (System.String[] Arguments) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.Program.MainProc (System.Object Param) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.InternalUtils.RunSingleInstance (System.Func`2 Main, System.Object Param) [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac):   at AutomationTool.Program.Main () [0x00000] in <filename unknown>:0 
UATHelper: Packaging (Mac): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully.
PackagingResults:Error: Error Unknown Error

Hi Karma_V12

Here’s the error I found in your log:

LoadErrors:Error: Error ActiveClassRedirects contains a collision with multiple redirectors for old class named LandscapeProxy

Open your project, right-click on the Contents folder of your Content Browser and select “fix up redirectors in folder.” Then try and repackage. If this does not work, download and install the same version of the Engine that created the project in (not the latest version) as updates to the engine can cause unforeseen conflicts in blueprints, codes, etc.

In that version of the engine, fix up redirectors in the Contents folder there as well.

Let me know if this does not resolve your issue.

.

You, sir, are a life saver. It worked like a charm. Thank you so much, !!