We just finished to work on our project so we launched the shipping package. After reviewing the game it appears that we have an issue with some images only in the shipping version.
Here is how it’s built :
Our player is walking inside a map.
In this map he finds items that we add in his inventory (simple array of those items).
Each item is represented by one or several images that we display on the screen via a HUD that receives an array of texture 2D.
When he reaches the end of the actual map we make a save of the inventory using a structure dedicated and we load the second map.
When we load the second map we check the save object and we create version of the previously picked items inside the second map so i can still see the previous items.
Here is the issue. The save is parsed perfectly and all items are loaded in the inventory. However when we pick one of the items in the inventory to display the image in it’s HUD it doesn’t display anything and we lose the focus so we can’t really do anything.
The issue only applies on items picked in the previous map that are loaded in the actual one. And it seems that we only have issues with the images attached to the items.
Items found in the second level works perfectly in the inventory. And when we are playing in the editor everything works perfectly.
Does someone have any idea where it can come from ?
If you need more information let me know.