Need Help - Line Trace For Objects Not Working (CPP.)

There is almost assuredly something wrong with the setup of either the collision or the collision channels. Have you tried taking this down to something a lot more basic like something in BP where you do the line trace by object type and see if that hits? That’s where I would start. Can you show the setting of the object type on the collision presets of your static mesh match the object type that you’re tracing against?