When I play the game in the editor and try to host a game on the menu, it takes me to the game level no problem. But when the game is exported or when I launch the game in editor it doesn’t take me to the game level but stays on the main menu level.
Here is the blueprint for it.
Here is what happens when I run the game in editor.
Everything is perfect and I get the print strings telling me everything has happened.
Here is what happens when I export the game and run it.
I get all the print strings telling me the session is created but the map does not swap and it stays in the main menu.
I tried connecting to the session on a client also and that it connects to the session. But it does not swap to the map. I have also tried loading multiple different maps and all of them do not work. This used to work perfectly too, but all of a sudden it stopped working when I export it.