I’m new to UE4. I came here from Unity3D a few days ago.
Whenever I import a FBX model the textures are not imported with it.
The rigged model only has about 9 textures on it and corresponding normal and spectacular maps.
Do the textures have to be atlased?
When I export from Unwrap3D Pro v3.0 using the embed textures option UE4 always crashes or never gets done importing or hangs up. This also happens if I choose the UE4’s import Textures and materials options.
How can I overcome these issues?