I am very new to unreal so I will do my best to explain the issue I’m having. So I’m currently using unreal 5 to create a small short film. I use a software on steam called Mocap Fusion that allows me to use my vr system and trackers for motion capture. I use the metahuman rig while I’m in the software, and after I’m done it exports it as a blender file, that then finalizes the animation. I have watched about 5 videos now on how to export it as an fbx, but when I import the fbx there is no animation attached. I can’t tell if maybe im selecting the wrong settings when exporting, if im selecting the wrong parts of the model when I export, or something else. Would really appreciate any help. Heres a screenshot of my blender, so you can see the project file.