I am not sure if i am posting my query in the right forum. Currently i am learning UE4 and have got pretty far from beginners level. I am planning to make a small city simulation game just like SIM CITY (if u take it as a reference). I am quite very experienced with MAYA and 3Ds MAX and have the models made, i want to know that how to make GRID based snapable game objects like roads and building. Just the essential stuff, nothing extra.
I want to know how to make a small building turn into a skyscraper. I have the logic with me, of using variables for happiness and density and correlating it with building size and people. Also, i am not a scripting guy as i am from a art background so the BLUEPRINT system is the only option for me.
Sorry, if my question seems vague to you all but i really need help.
To sum up i need :
1. Grid based Snapable meshes(game objects) only the basics i.e. roads and buildings.
2. progressive city building ( turning a small building to a skyscraper)
3. Achieving all with blueprint system.
I hope i will get my query solved.
**AND IF ANYONE IS INTERESTED TO WORK ON THIS PROJECT, YOU ARE TOTALLY WELCOMED. **