Need Help For Android Packaging

I just finish my project few days back & ready to upload on play store , But Some Issues in packaging hold me back.

  1. First thing is my game always save data in external folder like ue4game/mygame but i want it in android/data , no matter which ue4 version i use . i tried 4.19 , 4.24 ,4.25 but still same result.
    i tried android.permission , use ExternalFileDir (True/False) But No Luck.!

  2. Second issue is , game cant get to work on fullscreen , i always have to enable fullscreen mode manually in app settings.(Use display cutout Enabled)

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i search a lot but wont get any solutions , so i decided to ask for help here.

Pls Help !

same here !!
but now i figured it out myself.

The simple solution is enable “UseExternalFileDir” .

and the reason its not working for you is , Because it works only with “ForDistribution” is turned on.

now it wont ask you for permission and saves game without issue and also not create a “Ue4Game” external folder.

( But i don’t know where it saves data because i cant find any save game in android/data , but save game works!)

Wholaaa!!! it works…
Thank You Saiful

I think They should at least tell us that it works only when “ForDistribution” in ticked.

BTW you r right i also wont found save game anywhere , and also when “UseExternalFileDir” is false (and with permissions) game wont save on first launch until you install it using .bat file , so i have to restart the game to works.
And using “UseExternalFileDir” delete the data if we uninstall the game , that’s why i want data in android/data folder.

I will thank you even more if you know about how to enable full screen , which is work in ue4.19 but not works in 4.24 or 4.25

I don’t have an idea what’s changed between 4.19 & 4.24 .

when i get a solution i will definitely share it with you.