Is there any way I can force the Point/Rect Lights to cast shadows WITHOUT having to switch RHI to DX12, and get rid of the following error: RUNTIME DOES NOT SUPPORT WHOLE SCENE POINT LIGHT SHADOWS (Missing Vertexshader Support): Point Rect Light?
GPU: NVIDIA GeForce 840M
Switching RHI to DX12 cause the engine to crash after like 10 minutes.
This does not occur with DX11 RHI.